Battle Mutants Add-On

Tired of boring old Minecraft mobs and want a real challenge? This Add-On brings dozens of mutant mobs, equipment, items, and more to your world!

Battle Mutants Add-On

Tired of boring old Minecraft mobs and want a real challenge? This Add-On brings dozens of mutant mobs, equipment, items, and more to your world!

  • Faction system for Mutant VS Mutant battles.
  • Remastered classics meet new deadly mutant monsters.
  • Defeat them all to unlock information in your bestiary!

FULL BATTLE MUTANT BESTIARY!

Update History

By Jigarbov & JujuStyle7

Compatible with Computers Add-On (stats)

Compatible with Papercraft Mob Stickers Add-On (50+ extra stickers) File:BMU MarketingScreenshot 0.png File:BMU MarketingScreenshot 1.png File:BMU MarketingScreenshot 2.png File:BMU MarketingScreenshot 3.png File:BMU MarketingScreenshot 4.png File:BMU MarketingScreenshot 5.png File:BMU MarketingScreenshot 6.png File:BMU MarketingScreenshot 7.png

History#

V2.1.0 (hotfix)#

  • Added crafting recipes for mutant faction fox and chicken eggs.
  • Fixed issue that caused mutant foxes and chickens to need food every time to ride them.
  • Tamed mutant foxes can now be leashed and can sit
  • Nerfed mutant Allay. Their regen is still crazy high, but they take increased damage from attacks.
  • Nerfed Elder Guardian loot and made them stronger!
  • Fixed minor graphical issues with phantom skull.
  • Added pale crafting table for pale equipment and mutant skulls.
  • Made mutant skulls actually show up in the crafting tables.
  • Updated bestiary sorting to sort them correctly.
  • Creak-King now displays his health bar when not in a faction.
  • Creaking variants no longer take damage from batons.
  • Zoglins no longer fight random mobs when tamed.
  • Updated loot for Wither Walker to include some experience bottles.
  • Settings button only shows to OP players.

V2.0.0#

  • Added faction crafting tables. Use these to craft faction specific items, spawn eggs and mutant heads.
  • Added Mutant Breeze.
  • Added Mutant Chicken.
  • Added Mutant Warm Chicken.
  • Added Mutant Cold Chicken.
  • Added Mutant Creakmin.
  • Added Mutant Creaking.
  • Added Mini Mutant Creeper.
  • Added Mutant Donkey.
  • Added Mutant Guardian.
  • Added Mutant Elder Guardian.
  • Added Mutant Fire Fox.
  • Added Mutant Frozen Fox.
  • Added Mutant Mule.
  • Added Mutant Phantom.
  • Added Mutant Shulker.
  • Added Mutant Wandering Trader.
  • Added Creak-King Boss.
  • Added Wither Walker Boss.
  • Added Creak Seed for Creakmin crops.
  • Farmageddon is now crafted instead of mutated from the wither. Check bestiary for information.
  • Mutant heads can now be worn as a helmet or placed as a block. Craft with specific mutant essence and some mutant leather scraps.
  • Added mutant essence for every mutant. These are a block but also a crafting material for eggs and heads.
  • Added a pale armor and weapon set. These are for players that don't want to associate with any faction.
  • Added emerald shuriken.
  • Added guardian energy item.
  • All mutant eggs including faction eggs updated to new egg style.
  • Improved weapon swinging animation when hitting blocks or entities.
  • Creative menu categories added.
  • Fixed only 1 target reticle showing at a time.
  • Fixed bestiary sorting.
  • Amethysts boost Allay strength.
  • Mutant wolves, cerberus and ocelots maintain their variant when turned back into a faction egg.
  • Farmageddon, cow, pig and mooshroom now have warm and cold variants (visual only).
  • Farmageddon at half health will show armor.
  • Creeper collision boxes adjusted.
  • Dans armor texture updated.
  • Creeper will glow when it's exploding instead of shrinking.
  • Animation improvements for blaze.
  • Enderman animations and particles improved.
  • Blocks updated to support liquid.
  • Wither mobs can no longer be withered.
  • Undead mobs have the family of undead.
  • Creeper made to have less health when it's about to explode.
  • Zombie Jujustyle spawn rate increased.
  • Pig, cow, mooshroom will only attack/explode at night.
  • Bee and snow golem adjusted to only spawn on hard difficulty.
  • Steely Jones knockback adjusted.
  • Withered throwing bone added.
  • Moocelium is no longer killable with baton at 1 health.
  • Horses no longer attack same faction.
  • Farmageddon projectile summons honor factions.
  • Farmageddon no longer takes explosion damage while hunting.
  • Updated Farmageddon, cow, pig and mooshroom particles and textures.
  • Skeleton horse hitbox updated.
  • Rammers have unique sounds instead of goat ramming sounds.
  • New fireball and ice with updated particle.
  • Updated villager textures.
  • Villagers will fight back more instead of running.
  • Added new stickers for all new mutants in Papercraft Mob Stickers Add-On.
  • Updated shiny mutant stickers for Papercraft Mob Stickers Add-On.

V1.4.0 (hotfix)#

Fixes#
  • Evoker now drops totem of undying and emeralds.
  • Evoker now makes sounds
  • Enderman, endermite and silverfish now on advanced spawning options. See bestiary for new spawn details.
  • Recipe changed for faction bundles.
  • Same as mutant bundle plus an emblem.
  • Axolotls can still dry out but no longer take damage when dry. However, they will be slower.
  • Can now cook mutant roasts on campfires
  • Targeting a mob then moving out of simulation distance and targeting something else will no longer fail showing the target.
  • Skeleton horses can now also spawn in soulsand valley.
  • Wither skeletons moved spawn from basalt deltas to soulsand valley.
  • Zoglins no longer attack other zoglins of the same faction.
  • Hoglins can be tamed & fed crimson fungus.
  • Looting enchantment increases both the chance and the amount of mutant essence dropped from monsters and mutants.

V1.3.0#

Additions#
  • Added update history button where you can read this.
  • You can now tame Armadillo using spider eyes. It can sit but are unpredictably aggressive and can attack your other tamed mobs if you tell them to. So don't do that.
  • You can now tame & ride Hoglin using mutant roasts. It cannot sit.
  • You can now tame & ride Zoglin using brains. It cannot sit either.
  • Added mutant leather and faction bundles. Craft with mutant leather and string, then add an emblem.
  • Added setting to overpower or reduce power of faction and wild mutants.
  • Added sorting and filtering options for the Bestiary.
  • Added Auto-Command Totem. Craft with a stick and an emblem. Hold it in your hand or offhand to cause mobs to - be automatically targeted if you hit them or they hit you so your faction can fight more dynamically.
  • Added advanced spawning settings. You can now disable or enable every mutant that normally spawns in addition - to throttling the spawn rate.
  • Added more ways to make mutant essence using a brewing stand, roasts, and rotten flesh.
Fixes#
  • Slightly adjusted some taming probabilities.
  • Some mutants now correctly apply attack effects like wither skeletons causing wither.
  • Mutants that could not be named can now be named like the Allay.
  • Allay now have passive regeneration and so got a difficulty increase.
  • Allay can now be healed as well, not that you need to with its regen.
  • Skeleton horses now respect their factions and won't launch you into space.
  • Blazes now spawn only in Nether Wastes and slightly increased rarity.
  • Faction boss eggs no longer appear huge in hand.
  • Turtles now respect their faction when shot from Drowned Dan and Dolphin.
  • Renaming Faction eggs properly names the mutant spawned from it.
  • Added graphical effects when a faction mutant is put into its egg with a baton.
  • Ravager roar no longer hurts the player when tamed.
  • Some mutants are no longer invisible when this addon is used with other addons.
  • Skeletal mutant drops have been adjusted.
  • Mooshroom now drops mooshroom head.
  • Some items have been put into correct item categories like raw and cooked mutant roasts.
  • You can now smelt/recycle iron and golden weapons.
  • Mob loot gamerule now honored for mutant essences.
  • Drowned no longer floats.
  • Mutants can now attack ghasts.
  • Using a baton on a low-health mutant no longer drops their loot along with the egg.
  • Brain drop rate has been nerfed and effects balanced.
  • Mutant roasts and brains have been buffed when used to heal mutants.
  • William's roar no longer hurts the same team.
  • Ocelot will now follow players using their respective baton.
  • Axolotl now reflects their faction and additional colors added.
  • Spider can be unlocked in bestiary without killing cave spider as well.
  • Cerberus is now immune to fire.
  • Guide book and bestiary can now be placed into bookshelves!

V1.2.0 (hotfix)#

Fixes#
  • - Evoker drops it's own skull now.
  • - Vindicator drops it's own skull now.
  • - If you're not in creative mode, the faction egg is now used.

V1.1.0#

Just a HOTFIX to get through some of the smaller/pressing bugs for launch.

Additional options in the settings book:#
  • - Option to disable faction behavior
  • - Added option to leave current faction.
Fixes#
  • When using eggs in creative you no longer lose the egg from inventory
  • Mutant roast is now cooked when a mutant is killed with fire
  • Mutant Spider & Cave Spider can now climb
  • Added faction recipes for bee swarms with bee nests
  • Make the guide menu not have zombie growl but add it to bestiary and more quiet
  • Mutant wolfs no longer fight each other at spawn
  • Warden Williams eggs no longer say WIlliam (capital I)
  • Fixed a bunch of incorrect strings when riding mobs with the baton. for example riding a zombie on your faction no longer says the lang string
  • When mutant bee dies in a faction it correctly summons bee swarm for all factions
  • Mutant Evoker no longer spawns vex that will attack the same faction as the Evoker
  • Cerberus damage buffed
  • Fixed issue that caused mutants to be invisible when used with Realismcraft
  • Moocelium no longer spawns in flower forest and spawns in mooshroom island
  • Added additional protections so player can't target themselves with their own baton
  • Right clicking mob egg on an item frame or chest no longer spawns the mob

More walkthroughs & details#

Battle Mutants Mob List#

This is a full list of every mob. Useful for anything like wheels or lists or IDK:

Allay

Armadillo

Axolotl

Bat

Bee

Blaze

Bogged

Breeze

Cave Spider

Chicken

Cow

Creaking

Creakmin

Creeper

Mini Creeper

Donkey

Drowned

Elder Guardian

Enderman

Endermite

Evoker

Fire Fox

Goat

Guardian

Hoglin

Horse

Husk

Frozen Fox

Moocelium

Mooshroom

Mule

Ocelot

Phantom

Pig

Piglin Brute

Pillager

Ravager

Shulker

Silverfish

Skeleton

Skeleton Horse

Sniffer

Snow Golem

Spider

Stray

Turtle

Vex

Villager

Vindicator

Wandering Trader

Witch

Wither Skeleton

Wolf

Zoglin

Zombie

JujuStyle7

Zombie Piglin

Zombie Villager

Hope this is useful

Battle Mutant Update History#

V2.1.0 (hotfix)#
  • Added crafting recipes for mutant faction fox and chicken eggs.
  • Fixed issue that caused mutant foxes and chickens to need food every time to ride them.
  • Tamed mutant foxes can now be leashed and can sit
  • Nerfed mutant Allay. Their regen is still crazy high, but they take increased damage from attacks.
  • Nerfed Elder Guardian loot and made them stronger!
  • Fixed minor graphical issues with phantom skull.
  • Added pale crafting table for pale equipment and mutant skulls.
  • Made mutant skulls actually show up in the crafting tables.
  • Updated bestiary sorting to sort them correctly.
  • Creak-King now displays his health bar when not in a faction.
  • Creaking variants no longer take damage from batons.
  • Zoglins no longer fight random mobs when tamed.
  • Updated loot for Wither Walker to include some experience bottles.
  • Settings button only shows to OP players.
V2.0.0#
  • Added faction crafting tables. Use these to craft faction specific items, spawn eggs and mutant heads.
  • Added Mutant Breeze.
  • Added Mutant Chicken.
  • Added Mutant Warm Chicken.
  • Added Mutant Cold Chicken.
  • Added Mutant Creakmin.
  • Added Mutant Creaking.
  • Added Mini Mutant Creeper.
  • Added Mutant Donkey.
  • Added Mutant Guardian.
  • Added Mutant Elder Guardian.
  • Added Mutant Fire Fox.
  • Added Mutant Frozen Fox.
  • Added Mutant Mule.
  • Added Mutant Phantom.
  • Added Mutant Shulker.
  • Added Mutant Wandering Trader.
  • Added Creak-King Boss.
  • Added Wither Walker Boss.
  • Added Creak Seed for Creakmin crops.
  • Farmageddon is now crafted instead of mutated from the wither. Check bestiary for information.
  • Mutant heads can now be worn as a helmet or placed as a block. Craft with specific mutant essence and some mutant leather scraps.
  • Added mutant essence for every mutant. These are a block but also a crafting material for eggs and heads.
  • Added a pale armor and weapon set. These are for players that don't want to associate with any faction.
  • Added emerald shuriken.
  • Added guardian energy item.
  • All mutant eggs including faction eggs updated to new egg style.
  • Improved weapon swinging animation when hitting blocks or entities.
  • Creative menu categories added.
  • Fixed only 1 target reticle showing at a time.
  • Fixed bestiary sorting.
  • Amethysts boost Allay strength.
  • Mutant wolves, cerberus and ocelots maintain their variant when turned back into a faction egg.
  • Farmageddon, cow, pig and mooshroom now have warm and cold variants (visual only).
  • Farmageddon at half health will show armor.
  • Creeper collision boxes adjusted.
  • Dans armor texture updated.
  • Creeper will glow when it's exploding instead of shrinking.
  • Animation improvements for blaze.
  • Enderman animations and particles improved.
  • Blocks updated to support liquid.
  • Wither mobs can no longer be withered.
  • Undead mobs have the family of undead.
  • Creeper made to have less health when it's about to explode.
  • Zombie Jujustyle spawn rate increased.
  • Pig, cow, mooshroom will only attack/explode at night.
  • Bee and snow golem adjusted to only spawn on hard difficulty.
  • Steely Jones knockback adjusted.
  • Withered throwing bone added.
  • Moocelium is no longer killable with baton at 1 health.
  • Horses no longer attack same faction.
  • Farmageddon projectile summons honor factions.
  • Farmageddon no longer takes explosion damage while hunting.
  • Updated Farmageddon, cow, pig and mooshroom particles and textures.
  • Skeleton horse hitbox updated.
  • Rammers have unique sounds instead of goat ramming sounds.
  • New fireball and ice with updated particle.
  • Updated villager textures.
  • Villagers will fight back more instead of running.
  • Added new stickers for all new mutants in Papercraft Mob Stickers Add-On.
  • Updated shiny mutant stickers for Papercraft Mob Stickers Add-On.
V1.4.0 (hotfix)#
Fixes#
  • Evoker now drops totem of undying and emeralds.
  • Evoker now makes sounds
  • Enderman, endermite and silverfish now on advanced spawning options. See bestiary for new spawn details.
  • Recipe changed for faction bundles.
  • Same as mutant bundle plus an emblem.
  • Axolotls can still dry out but no longer take damage when dry. However, they will be slower.
  • Can now cook mutant roasts on campfires
  • Targeting a mob then moving out of simulation distance and targeting something else will no longer fail showing the target.
  • Skeleton horses can now also spawn in soulsand valley.
  • Wither skeletons moved spawn from basalt deltas to soulsand valley.
  • Zoglins no longer attack other zoglins of the same faction.
  • Hoglins can be tamed & fed crimson fungus.
  • Looting enchantment increases both the chance and the amount of mutant essence dropped from monsters and mutants.
V1.3.0#
Additions#
  • Added update history button where you can read this.
  • You can now tame Armadillo using spider eyes. It can sit but are unpredictably aggressive and can attack your other tamed mobs if you tell them to. So don't do that.
  • You can now tame & ride Hoglin using mutant roasts. It cannot sit.
  • You can now tame & ride Zoglin using brains. It cannot sit either.
  • Added mutant leather and faction bundles. Craft with mutant leather and string, then add an emblem.
  • Added setting to overpower or reduce power of faction and wild mutants.
  • Added sorting and filtering options for the Bestiary.
  • Added Auto-Command Totem. Craft with a stick and an emblem. Hold it in your hand or offhand to cause mobs to - be automatically targeted if you hit them or they hit you so your faction can fight more dynamically.
  • Added advanced spawning settings. You can now disable or enable every mutant that normally spawns in addition - to throttling the spawn rate.
  • Added more ways to make mutant essence using a brewing stand, roasts, and rotten flesh.
Fixes#
  • Slightly adjusted some taming probabilities.
  • Some mutants now correctly apply attack effects like wither skeletons causing wither.
  • Mutants that could not be named can now be named like the Allay.
  • Allay now have passive regeneration and so got a difficulty increase.
  • Allay can now be healed as well, not that you need to with its regen.
  • Skeleton horses now respect their factions and won't launch you into space.
  • Blazes now spawn only in Nether Wastes and slightly increased rarity.
  • Faction boss eggs no longer appear huge in hand.
  • Turtles now respect their faction when shot from Drowned Dan and Dolphin.
  • Renaming Faction eggs properly names the mutant spawned from it.
  • Added graphical effects when a faction mutant is put into its egg with a baton.
  • Ravager roar no longer hurts the player when tamed.
  • Some mutants are no longer invisible when this addon is used with other addons.
  • Skeletal mutant drops have been adjusted.
  • Mooshroom now drops mooshroom head.
  • Some items have been put into correct item categories like raw and cooked mutant roasts.
  • You can now smelt/recycle iron and golden weapons.
  • Mob loot gamerule now honored for mutant essences.
  • Drowned no longer floats.
  • Mutants can now attack ghasts.
  • Using a baton on a low-health mutant no longer drops their loot along with the egg.
  • Brain drop rate has been nerfed and effects balanced.
  • Mutant roasts and brains have been buffed when used to heal mutants.
  • William's roar no longer hurts the same team.
  • Ocelot will now follow players using their respective baton.
  • Axolotl now reflects their faction and additional colors added.
  • Spider can be unlocked in bestiary without killing cave spider as well.
  • Cerberus is now immune to fire.
  • Guide book and bestiary can now be placed into bookshelves!
V1.2.0 (hotfix)#
Fixes#
  • - Evoker drops it's own skull now.
  • - Vindicator drops it's own skull now.
  • - If you're not in creative mode, the faction egg is now used.
V1.1.0#

Just a HOTFIX to get through some of the smaller/pressing bugs for launch.

Additional options in the settings book:#
  • - Option to disable faction behavior
  • - Added option to leave current faction.
Fixes#
  • When using eggs in creative you no longer lose the egg from inventory
  • Mutant roast is now cooked when a mutant is killed with fire
  • Mutant Spider & Cave Spider can now climb
  • Added faction recipes for bee swarms with bee nests
  • Make the guide menu not have zombie growl but add it to bestiary and more quiet
  • Mutant wolfs no longer fight each other at spawn
  • Warden Williams eggs no longer say WIlliam (capital I)
  • Fixed a bunch of incorrect strings when riding mobs with the baton. for example riding a zombie on your faction no longer says the lang string
  • When mutant bee dies in a faction it correctly summons bee swarm for all factions
  • Mutant Evoker no longer spawns vex that will attack the same faction as the Evoker
  • Cerberus damage buffed
  • Fixed issue that caused mutants to be invisible when used with Realismcraft
  • Moocelium no longer spawns in flower forest and spawns in mooshroom island
  • Added additional protections so player can't target themselves with their own baton
  • Right clicking mob egg on an item frame or chest no longer spawns the mob

FULL BATTLE MUTANT BESTIARY#

These are all the Battle Mutant Add-On mutants as of version 1.0. There will be more added over time and I might not have updated this page! Please note that they will only Spawn Naturally if you have turned on mutant spawning in the guide book.

MutantMax HPDifficultyTameableCan MutateRideableSpawns Naturally
Mutant allay100Difficulty: ★★50% with DiamondNoNoNo
Mutant armadillo80Difficulty: ★NoNoNoPlateau/Mesa
Mutant axolotl64Difficulty: ★★NoNoNoLush Caves
Mutant bat50Difficulty: ★★NoNoNoCaves & Overworld (Hard)
Mutant bee170Difficulty: ★★NoNoNoPlains/Sunflower Plains/Flower Forest
Mutant blaze50Difficulty: ★★NoNoNoNether
Mutant bogged230Difficulty: ★★NoNoNoSwamp/Mangrove Swamp
Mutant cave_spider150Difficulty: ★★NoNoOnly when in same faction & use Baton.Anywhere
Mutant cerberus750Difficulty: ★★★★★5% with BoneNoWhen tamed or in same faction & use Baton.No
Mutant cow20Difficulty: ★NoYesOnly when in same faction & use Baton.Anywhere
Mutant creeper220Difficulty: ★★NoNoNoAnywhere
Mutant dolphin400Difficulty: ★★★★★NoNoNoOcean (§cHard§6)
Mutant drowned120Difficulty: ★NoYesNoOcean/River/Dripstone Caves
Mutant dan_drowned700Difficulty: ★★★★★NoYesNoOcean/River/Dripstone Caves (Hard)
Mutant enderman200Difficulty: ★★NoNoNoAnywhere
Mutant endermite35Difficulty: ★NoYesNoThe End (Hard)
Mutant evoker300Difficulty: ★★★NoNoNoJungle
Mutant farmageddon800Difficulty: ★★★★★NoNoNoAnywhere (Hard)
Mutant goat60Difficulty: ★NoNoAny time.Snowy/Peaks
Mutant hoglin220Difficulty: ★★25% with Mutant RoastNoNoCrimson Forest
Mutant horse40Difficulty: ★By riding & feeding various itemsNoWhen tamed or in same faction & use Baton.Plains/Savanna
Mutant husk180Difficulty: ★★NoNoOnly when in same faction & use Baton.Desert/Beach
Mutant megamooshroom200Difficulty: ★NoNoAny time.Mushroom Island
Mutant mooshroom20Difficulty: ★NoNoOnly when in same faction & use Baton.Mushroom Island
Mutant ocelot60Difficulty: ★20% with Fish, SalmonNoWhen tamed or in same faction & use Baton.Jungle
Mutant pig15Difficulty: ★NoYesOnly when in same faction & use Baton.Anywhere
Mutant piglin50Difficulty: ★NoYesNoNether
Mutant piglin_brute400Difficulty: ★★★NoNoNoNether
Mutant pillager200Difficulty: ★★NoYesNoJungle
Mutant ravager400Difficulty: ★★★10% with Mutant Roast (raw)NoWhen tamed or in same faction & use Baton.Jungle
Mutant silverfish25Difficulty: ★★NoNoNoCaves (Hard)
Mutant skeleton230Difficulty: ★★NoNoNoAnywhere
Mutant skeleton_horse60Difficulty: ★NoNoAny time.Desert & Soulsand Valley
Mutant sniffer100Difficulty: ★NoYesNoNo
Mutant sandra1000Difficulty: ★★★★★NoNoAny time.No
Mutant snow_golem300Difficulty: ★★★NoNoNoSnowy/Peaks
Mutant spider120Difficulty: ★NoNoOnly when in same faction & use Baton.Anywhere
Mutant iron_golem800Difficulty: ★★★★★NoNoNoNo
Mutant stray200Difficulty: ★★NoNoNoFrozen/Ocean
Mutant turtle8Difficulty: ★NoNoNoBeach
Mutant vex14Difficulty: ★NoNoNoNo
Mutant villager200Difficulty: ★★NoNoNoNo
Mutant vindicator250Difficulty: ★★★NoYesNoJungle
Mutant warden1200Difficulty: ★★★★★15% with Brain ChunkNoWhen tamed or in same faction & use Baton.No
Mutant witch250Difficulty: ★★NoNoNoSwamp/Mega Taiga
Mutant wither_skeleton250Difficulty: ★★NoNoNoSoulsand Valley
Mutant wolf80Difficulty: ★10% with BoneYesWhen tamed or in same faction & use Baton.Taiga/Grove/Forest/Birch/Roofed/Mountain
Mutant zoglin250Difficulty: ★★★20% with BrainNoNoCrimson Forest
Mutant zombie160Difficulty: ★★NoNoWhen tamed or in same faction & use Baton.Anywhere
Mutant zombie_juju420Difficulty: ★★NoNoNoVery Rarely Anywhere
Mutant zombie_pigman210Difficulty: ★★NoNoNoNether
Mutant zombie_villager200Difficulty: ★★NoNoWhen tamed or in same faction & use Baton.Anywhere

Imported from the jigarbov wiki, revision 2177 (2024-10-29) with 1 bundled subpages and 3 related pages. Original wiki content is available under CC BY-SA unless otherwise noted.